Hong Kong Competition Hosting

Just Climb Competition PlatformBoulder, Lead & Speed

Run every major climbing competition format from one system: registration, categories, start lists, judge scoring, timers, rankings, Speed brackets, and live TV scoreboards.

3disciplines
Lead + Speedengines
Livescoreboards
All Competition Types

Host Boulder, Lead, and Speed competitions without changing systems.

The platform now supports discipline-specific rules, scoring flows, judge screens, public rankings, and operator controls for the climbing formats gyms actually run.

Problems · zones · tops

Boulder

Keep the existing boulder judging system for zones, tops, attempts, team formats, finals, and live rankings.

Routes · holds · tops

Lead

Record highest hold, plus, top, time, DNS/DSQ, technical review notes, and qualification route ranking.

Lanes · heats · brackets

Speed

Run qualification lanes, valid times, false starts, falls, reaction time, Speed 2 brackets, and heat winners.

Arena Ops

One control room for the whole event

Ready
01

Registration & Categories

Create events for team or individual categories, then manage athletes, teams, judges, and capacity.

02

Start Lists & Rounds

Generate discipline-aware start orders for qualifiers, semi-finals, finals, and Speed brackets.

03

Judge-Friendly Scoring

Mobile judging views are tailored for Boulder, Lead, and Speed so officials enter the right data quickly.

04

Live Rankings & TV

Publish public standings and scoreboard modes that show points, holds, tops, times, brackets, and winners.

Build Any Event

Use one admin workflow for boulder jams, lead cups, speed qualifiers, finals, and mixed climbing festivals.

Judge With Confidence

Each discipline has the fields officials expect, with manual review states for incidents and reruns.

Broadcast Live

Public pages and TV scoreboards keep athletes, spectators, and event staff aligned in real time.

Competition Coverage

A platform for the formats gyms need

Use the same operational base for community events, official-style ranking, finals nights, and public scoreboards.

Boulder Events

Support team or individual boulder competitions with zones, tops, attempts, configurable rounds, and preserved existing scoring.

Lead Events

Support qualification routes, single-route semi-finals and finals, countback, time tiebreaks, plus holds, tops, DNS, and DSQ.

Speed Events

Support qualification runs, lane A/B timing, false starts, falls, official display times, and Speed 2 final brackets.

Competition Format

Choose the format when you create the event

Admins can start from Boulder, Lead, or Speed templates, then tune categories, rounds, advancement, timers, and judging.

Boulder

Discipline

Zones, tops, attempts

Lead

Format

Holds, plus, top, time

8

Speed

Lanes, runs, brackets

9+9

Live Ops

Judging, rankings, TV

Pick Boulder, Lead, or Speed and the platform loads the right scoring and round workflow.
Round Control

From qualifiers to finals, the event stays organized.

Run simple one-round events or multi-round competitions with advancement, countback, final brackets, and public publishing.

Competition Command Center

Operators can manage categories, assign judges, start rounds, enter results, complete rounds, generate start lists, and publish rankings from the same competition workspace.

8Qualifiers
1Semi
AllFinals
Scoring System

Official-core scoring for Boulder, Lead, and Speed

Based on the January 2026 World Climbing rules: Boulder scores Zone and Top points with attempt deductions; Lead ranks Tops and highest holds; Speed ranks valid times and bracket winners.

Boulder
Zone, Top, and attempt deductions
Top
25
Zone
10
Start
0

Attempt cost

Free
-0.1
-0.1
-0.1

Zone formula

10 - 0.1n

Top formula

25 - 0.1n

Round rank

Total boulder points, then attempts

A competitor's boulder score is the greater of the Zone value, the Top value, and 0.0. The score cannot go negative.

Core result

Zone = 10 - 0.1 × attempts before Zone · Top = 25 - 0.1 × unsuccessful attempts

  1. 1Competitors are ranked by total points across the boulders in the round.
  2. 2Ties are broken by countback where applicable, then fewer attempts to Tops, then fewer attempts to Zones.
  3. 3A competitor who does not attempt the first boulder is unranked and marked DNS.
Lead
Top or highest scoring hold
H32
H37
H39+
Top

Route A rank

2.5

×

Route B rank

4.0

Qualification points

3.162

Lower total ranks higher

01

Top

02

Plus

03

Countback

A Lead result is recorded from the official scoring topo: successful Top, or the highest controlled/used scoring hold with an optional plus.

Core result

Single route = Top first, then highest hold, then plus (+) when awarded

  1. 1Qualification uses route ranks to calculate Qualification Points, rounded to 3 decimals; lower is better.
  2. 2Semi-final and final use single-route ranking, with countback to the previous round when needed.
  3. 3Competitors who do not start the round are unranked and marked DNS.
Speed
Time, False Start, or Fall

Lane A

Valid

5.914

Lane B

False start

FS

Speed 2 bracket

Qual
Qual
Semi
Big final
WinnerFastest valid time
Small final3/4

Speed qualification gives each competitor one attempt on each lane. The final uses a Speed 2 elimination bracket.

Core result

Valid run = actual climbing time · otherwise False Start or Fall

  1. 1Qualification ranks valid results by fastest time, then compares the next-best result if needed.
  2. 2In Speed 2 finals, a false start or not-start gives the heat to the other competitor; otherwise lower valid time wins.
  3. 3If both finalists false start, fall, or record the same time, the race is re-run or resolved by best prior results.

Lead qualification

Two routes use fractional route ranks and geometric qualification points. Lower points rank higher.

Speed final

The platform supports Speed 2 final brackets with big final and small final advancement.

Boulder note

Local events can still use configurable Boulder templates, while official-core scoring can be represented with Zone 10, Top 25, and 0.1 deductions.

Reference: World Climbing Competition Rules and Event Regulations, January 2026. Rare cases such as appeals, technical incidents, and reruns remain available as manual-review workflows.

Ready to prove what your team is made of?

Gather your crew, sharpen your skills, and sign up today. The wall is waiting.